Weve also got some shifts in the realm of the above rail network. I would not be surprised if we see a couple hotfixes in the days following this update, and further tweaks to PvP in the coming monthly updates. Rustafied 2022VIP|Support | Terms | Privacy. The Graffiti Pack is also available now from the General Store on Steam and from the General tab in the in-game store!Get Spraying!https://t.co/TyqBeglbPO pic.twitter.com/Jk5Nkqkp6L. It functions in the same way as the other work carts (which are still spawning around the map) while providing extra protection for passengers. 2022 Facepunch Studios. At BEST they make the recoil the same w/ more randomized SPREAD. Custom SMG. If youre not familiar, it has a middle dot to show where the center of your aim is (duh) and then has four lines surrounding which shift in distance from the center based on how wide your weapons aim cone is. A positive beyond the lower learning curve is these patterns should actually make it harder for scripters to do their thing. M249. Fixed a number of issues relating to ores dropping out of furnaces when overfilling. There are gamers who play Rust only for their YouTube montages showing their recoil off. Recoil, as expected, is also impacted by what your player is doing. Facepunch developers decided to bring to the staging branch something to completely diminish all of the effort, skill, and diversity within the game Rust. That is to say, the longer you hold down the trigger, the more inaccurate the weapon becomes. 1:00pm EST - Our update stream is live! Dreaming of Lhotse - Ooyy3. These represent the full auto recoil pattern with zero compensation while being stationary and ADS. It still takes skill to try and keep it centered on the target, but it is not the same with each burst. Visual hit markersNow, in addition to the audio hit markers were used to (love a good headshot squish), a visual cue has been added when you land a body or head shot. Now, when a projectile hits you, youll see a transparent blood-red crescent appear on your screen from the direction you were hit from. Fixed some viewmodel sway issues in demos. RUST Update 1st April 2022 - RUST Updates - Corrosion Hour Petition Keep Recoil The Same In Rust Change.org According to @playrust, there will be a graffiti store pack going live for sale today. Thoughts on recoil pattern that might change soon? My opinion, bad. They now show the number of coupled carts on the top right of the screen, they beep when a new cart is connected, and the display is 40% brighter. Furnace all slots now cook at the same time. New recoil and gunplay. NEW Recoil Patterns & Gunplay 2022 Guide | Rust Tutorial This encourages players to use the right weapons in the right situations and to improve their tactics and burst discipline. First, there is a new covered workcart variant to be found on the tracks around the map. Hapis Island: Fixed all the little cliff holes we've identified and had reported. Also, Hapis makes its comeback, theres a new weapon, rail changes, NPCs at Launch, fixes, and more. and don't say "that just is Rust, don't play if you don't like it" because that doesn't actually happen to many people and it doesn't have to be that way either, people only doorcamp . Here . Another biggie for this month's update, our favorite static map, Hapis, is coming back to official rotation! New recoil and gunplay! Rustafied Players who purchase will be able to tag up various surfaces in Rust using the Spray Can. If youre looking for a place to play Hapis after the update, check out our EU and US Zenlabs servers on the official list - theyll be hosting Hapis or the foreseeable future. Use a single pickup UI widget when hitting resources, Add global.consolescale convar to change font size in console, Distant gunshot sounds are more muffled and reverberant, Added a new option in the experimental settings to enable Optimized Loading for faster loading on SSDs, Fixed rail mesh sometimes not being completely smooth, Fixed exception at server startup on certain map seeds, Fixed edge case where player could receive fall damage after respawn, Fixed camera snapping after closing inventory on OSX. . If you head down to the Launch Site, youll have fresh targets as NPCs have been added to the monument. Light angle on solar panels now always matches visible sun position, Fixed invalid projectiles when shooting under low ceilings. To give you a sense of the patterns, here are some examples we did yesterday on staging. Changes Rust Although not the main impetus for these changes, a number of scriptable aspects of recoil have been addressed. Rust | Console Edition Skin Store Release Trailer, https://i.ytimg.com/vi/x8S7B4mScwI/hqdefault.jpg. All rights reserved. Added a slight text shadow to item counts on belt bar to better stand out in bright environments, Snow Machine now has IO inputs (identical to Strobe Light/Fog Machine), Added option to limit FPS in Main Menu to 60fps, Refresh respawn options if you've been assigned a sleeping bag while dead, no longer need to respawn and then die again, Added global.hideinteracttextwhileads to hide the interact text while aiming a weapon, Scrap helicopter driver marked hostile when crushing players in safe zone, Widened the trigger volumes on the work carts and locomotive, to allow for standing safely on the side rails, Fixed furnace workshop icons getting an unintended halo effect, Fixed Water Barrels and Fluid Switches draining 1 power when connected to a battery powered circuit, Fixed missing sfx when igniting/extinguishing the skull fire pit, Fixed some cases where the Research Table would show incorrect info when inserting tools from the Lumberjack pack, Fixed debug.showworldinfoinperformancereadout not working for non-admins, Fixed memory cell not reducing passthrough by 1, Fixed splitters not updating power when output is destroyed, Fixed nav mesh stalling server for 250ms when being generated, Fixed flashlight & laser attachments not working in turrets, Fixed team members not always showing up when giving auth on bags / turrets, Fixed missing colliders when modular car rear seats are placed at the front of the vehicle, Fixed a bug where train cars could merge inside each other after uncoupling, Added event audio slider to the options menu, Added a toggle electrical input for strobe lights, Added a toggle electrical input to the fog machine, Mace +10 damage (Now inline with other two-handed weapons), Added an option to cap framerate to 15 while window isn't in focus, Improved visibility of clusters of vending machines on map, Horse idle animations will no longer be synced, Radio stations can now be updated mid-month without releasing client/server updates, Added world position/seed/size to the F8 performance overlay (see debug.showWorldInfoInPerformanceReadout convar), Added "entcount" convar that returns all entities placed by a given player, Added "authcount" convar that returns all TC's/Locks that a given player is authed to, Improved train behaviour at end of line points, Modular Car camper module can now be looted from the outside after the vehicle has been destroyed. . Follow @Rustafied for news throughout the day. June 02, 2022 by Bugs. . Today's Rust Recoil update is being dubbed as one of the biggest ever made to the PC version when it comes to PvP gunplay. Weve also updated aimcone (inaccuracy of bullets relative to where you are aiming )to use a weighted system, so that roughly 20% of the shots will land in the centre. live aboard boats for sale. Ive done my best to summarize everything you as a player need to know in the sections below. This means that automatic weapons will become harder to handle the longer you fire them. Theres also been a bunch of miscellaneous topological shifts to various sections of the map. Directional damage indicatorsYou can also have a better idea of where youre getting hit from with new directional damage indicators. Well AK spray basically goes up and to the right. The HMLMG (or handmade light machine gun) is a T3 tech tree item which features a 60 round magazine of 556 ammo. Along with all these PvP shifts, there is also a new weapon afoot! Other highlights in this RUST update include: The rail network is now on staging. ago. Other changes include the return of Hapis Island following issues with a former version of the game. Lastly, the workcart controls have been updated. Long and short: recoil patterns are easier to manage / learn, there is a native crosshair when not in ADS, visual hit markers, directional damage indicators, new sounds, a new extended magazine item, and more! Applied just like any other weapon attachment, it can be only be equipped on certain guns. {{#media.media_details}} {{#media.focal_point}}, Rail Speed Boost Horses on train tracks receive the same speed boost as on roads, Coupled Car Display The trains screen now shows the number of connected cars, Land Mine The Landmine is now scaled down, Projectile Invalid Weve resolved a number of invalid projectiles whilst shooting under low ceiling, Vehicle Sensitivity Vehicles will now grab all mouse input leading to smoother control, Compound Bow Now loses less durability while held back. Todays Rust Recoil update is being dubbed as one of the biggest ever made to the PC version when it comes to PvP gunplay. This means that automatic fire at a long-range effectively decreases DPS. Please sign to really get our points across as players instead of spamming a discord. There are also new sounds for several weapons. Some may still be a work in progress. Rust Recoil/PVP Changes | What's going to change? - YouTube Privacy Policy. . By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Whether you like it or not, I think it's good we are seeing changes like this by the developers, as it keeps the game interesting, giving us a reason to hop back in and try it out again.Credit:HooF - Co. The biggest gunplay update since Rusts initial release, todays Rust patch can be downloaded right now on Steam. There are a slew of huge changes related to recoil and gunplay entering the game today. Octagonic - Luwaks5. Were finally releasing the updated Rust Steam Point store today, Lewis and Paddy have been working hard on improving the quality and quantity of the store assets. Is it really happening. Server owners and admins can spawn in workcarts for the meantime if they wish. Reddit and its partners use cookies and similar technologies to provide you with a better experience. . BYRD (Ooyy Remix) (Instrumental Version) - Ooyy2. There is almost no information on how the recoil will be changed. When I add a column in the query in databricks the new column wont appear after an sheduled refresh in the. What this has done is compressed the skill ceiling, and we think this is a good thing. Fixed horses falling through the middle of the ramp construction block, Fixed viewmodels not appearing after reconnecting if player disconnects while gesturing, Fixed hurt punch screen overlay occurring when the debug cam is active, Fixed Chocolate item description, icon, shortname from "chocholate" to "chocolate", Fixed two of the water treatment plant cylinders making the environment super dark when standing inside them, Fixed reflection probe / ambient light updating slower than intended, Fixed several spawn populations theoretically being allowed to spawn on rail, Fixed gate external stone gates displaying incorrectly at a distance. Native crosshairIn a first for Rust, a native crosshair has been added by default when you are holding guns and crossbows. Cookie Notice The team confirms that the desert in the south has been expanded and that more secondary islands have been added to the map. Fixed horses falling through the middle of . 2:00pm EST - The server and client updates are live! Full patch notes for todays Rust recoil update can be found below: Rust RecoilInstead of pattern-based recoil, we now implement a gradient-based aim drift and inaccuracy for automatic weapons. The update is expected at normal time, 2pm EST / 7pm BST, and will force a map wipe across the board (no sign of a forced blueprint wipe). Along with the side sections were used to, there are now new segment types which run parallel but are much closer to the neighboring track (see 3rd image below). 12:00am EST - Going live today, a huge update, featuring some of the biggest changes to gunplay and recoil we've seen in years! Here is a summary: Fixed vehicle control sensitivity being lower at higher FPS, Fixed spear gun not appearing in players hands when equipped, Fixed cargo ship RHIB being unusable after server restart, Fixed cargo ship RHIB leaking fuel and storage entity after server restart, Fixed footstep sounds always being barefoot sounds after changing to other footwear in inventory, Fixed players with the same name as a prefab displaying as the prefab instead of the player, Fixed some alignment issues on answering machine UI, Fixed WorkCart movement audio playing when it shouldn't be in certain situations, Fixed solar panels pointing to the sun's location in the server's central sky dome instead of the suns true direction, Fixed barbwire parts on stone wall and stone gate not showing for players on lower settings, You can now craft ammo at mixing tables (provided you have the blueprint), Compound bow loses less durability while held back, Added vehicle sensitivity slider in options menu, Added open / close interaction sounds to a bunch of deployable items, Added ability for admins to hide certain HUD elements via the F1 > tools tab, Limit the size of chat history to store in memory on the server, Configurable with the chat.historysize convar (default 1000), Added FPS counter configs to the options menu. This can be very helpful if youre getting picked off from a distance and you cant tell where its coming from. This ideally reduces the effectiveness of scripts and hinders their ability from gaining such advantage. After many hours of playing rust, learning recoils, and having a diverse game that you can accel in. This includes reviewing recoil handling and balance.". Instead, Rust devs Facepunch released a blog post recapping Rust's 2021 and promised to keep providing updates on the first Thursday of each month in 2022. Actions like crouching or putting a laser sight attachment on will lower that area. Our update stream goes live at 1pm EST where well show off all we can about these new changes and answer questions. At this point we have no details about what could change with the upcoming pvp update but here's my thoughts on the matter. 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